Godspell - Skull & Shackles
First Mate “Carrion” Cro
Advanced Ragewight (15HD) Frenzied Berserker/Scarlet Corsair 2 CR 12
Mythic Champion 1
Leadership Score 21
CE Medium undead (augmented orc)
Init + 10, Senses darkvision 60 ft.; Perception + 15
AC 34, touch 10, flat-footed 16 ( + 6 armor, + 8 Dex, + 10 natural)
hp 82 (15d8 + 2d12 + 70)
Fort + 10, Ref + 11, Will + 13; Immune undead traits
Speed 50 ft.
Melee + 2 impact keen tidewater cutlass + 29/ + 24/ + 19 (1d8 + 15 15-20) or + 2 impact keen war anchor + 29/ + 24/ + 19 (1d8 + 15 19-20/x4)
Ranged javelin + 26 (1d6 + 13)
Special Attacks create spawn, energy drain (1 level, DC 17)
Barbarian Abilities (24th)
Eyes of the storm, mighty rage (60 rounds/day, + 12 str, + 14 cha, -4 ac), marine terror, rage powers (animal fury, bloody fist, boar’s charge, come and get me, crippling blow, feasting bite, feast of blood, fiend totem[lesser], mighty swing, reckless abandon, scent, unexpected strike), savage sailor
Battle Knave Abilities (9th)
Armor training, critical focus, critical sneak, dirty combat expertise, dirty combat mastery, fighter training, sneak attack + , vulnerability sense
Str 37, Dex 31, Con —, Int 14, Wis 18, Cha 18
Base Atk + 13; CMB + 26; CMD 46
Feats Antagonize, Cleave, Combat Expertise, Dazzling Display, Furious FocusUC, Great Cleave, Improved Critical (Pirate Weapons), Lunge, Power Attack, Weapon Focus (Pirate Weapons)
Intelligence Bonus Feats (3) anatomical strike, apprentice, reckless rage ( + 2 str/cha when raging, -2 ac)
OP Feats Gestalt (Sea Reaver/Battle Knave) 8
Mythic Feats Gestalt (Sea Reaver/Battle Knave) [ + 1]
Skills Climb + 18, Intimidate + 16, Knowledge (religion) + 7, Perception + 15, Stealth + 20; Racial Modifiers + 8 Stealth
Gear + 3 moderate fortification sharkskin armor,
Create Spawn (Su)
Most humanoids slain by a ragewight rise as cairn wights (though with chaotic evil alignments) in 1d4 rounds. However, humanoids with 6 or more Hit Dice and the rage class feature instead become ragewights, retaining the rage powers they had in life.
Such spawn are under the command of their creator until its death, at which point they become free-willed undead.
Savage Fury (Ex)
A ragewight can trigger a savage fury as a free action. It can use this fury for 24 rounds each day. These rounds don’t need to be consecutive. The ragewight gains a + 6 profane bonus to its Strength and Charisma and a + 3 profane bonus on Will saves when using this fury. When a ragewight ends its fury, it is staggered for 1d4 rounds and can’t resume its fury during this time. This ability otherwise functions as the greater ragebarbarian class feature, treating the ragewight’s racial Hit Dice as its barbarian level for the purposes of rageand any rage powers.
Cro is scarred in the form that he lacks eyes and is blind. Because of this Cro possesses the blind fighting feat as a prerequisite. As a blind creature, Cro is immune to the intimidate skill.
Undead Mastery (Su) Cro was created by a 20th level dread necromancer and as such possesses a + 10 enhancement bonus to his strength and dexterity score and 4 hit points per hit dice as bonus hit points.
Environment temperate hills
Organization solitary, war band (1 ragewight plus 2–5 cairn wights), or war clan (2–5 ragewights plus 3–10 cairn wights)